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New Maps ftw.


Guest RET.SSgt.Haterade=US=

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Guest RET.SSgt.Haterade=US=
The upcoming map pack will actually have new maps! Or, at least, new to BC2 maps. [URL='http://blogs.battlefield.ea.com/Default.aspx##']http://blogs.battlefield.ea.com/Default.aspx##[/URL]
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Guest MAJ.Kaossilator=US=
NOICE!! I haven't been holding my breath for them to keep supporting BC2 like this when they've got BF3 coming out. Can't wait!
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Guest CC.Decayed=US=
i thought you wrote NOTICE! anyway good find this is great news. My question is: Will these maps be void of the typical problems found in tons of the early maps. Destruction 2.0 mcoms, stupidly small spawn points for easy spawn camping, too many sniper areas? Or will they be good maps to play? Either way, I'm excited!
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Guest MAJ.Kaossilator=US=
[quote='1stLt.Covert=US=','http://clanunknownsoldiers.com/hq/thread/?postID=76117#post76117']Thats exciting. I was actually hoping they were making bf2 maps for bc2. That would've made me smile.[/QUOTE] Karkand... Oman... how I miss you...
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Guest RET.SSgt.Haterade=US=
[quote='PVT.Kaossilator=US=','http://clanunknownsoldiers.com/hq/thread/?postID=76118#post76118']Karkand... Oman... how I miss you...[/QUOTE] They're saving those for Play4Free
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Guest RET.CDR.CrAzY_NuTtA=US=
[quote='PVT.Kaossilator=US=','http://clanunknownsoldiers.com/hq/thread/?postID=76118#post76118']Karkand... Oman... how I miss you...[/QUOTE] OMG IF THEY DID KARKAND I WOULD GO MENTALLL!!!!!! and oman too wow that would be epicnessness!!! Either way new maps means new excitement when playing :D
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Guest RET.Maj.SKI=US=
Now that I can finally find my way around, new maps! What comes next, more ways for people to sneak up behind me and kill me?
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Guest Ret.Maj.Xander=US=
[quote='1stLt.Covert=US=','http://clanunknownsoldiers.com/hq/thread/?postID=76117#post76117']Thats exciting. I was actually hoping they were making bf2 maps for bc2. That would've made me smile.[/QUOTE] This has been requested time and again to the developers. Especially Karkand. Unfortunately with the Destruction 2.0 the size of the city in Karkand would end up crippling a server. There just isn't enough hardware that can render that much stuff with their engine. They may fix that in a future game engine but for now it requires too many resources to be possible.
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