Guest RET.TSgt.Warlord=US= Posted December 11, 2015 Share Posted December 11, 2015 This is just an FYI to players that aren't to sure of why the Commander is such a vital role in-game. ----Intelligence Resources-----EMP UAV (You can use this to either 1) stop their UAV from spotting targets or 2) kill enemy incoming cruise missile) -SCAN UAV (Title of UAV is self-evident of what the role of this asset does) -High Value Target (Points out a vital enemy for 45 seconds). -Proxy Attack (stops the enemy commander for 15 seconds, and will even clear out enemy commander deployed assets, such as kicking the gunners out of the AC-130 gunship). -EVAC Order (Tells the team to evacuate the area). -Infantry Scan (scans entire map, laterally). -Armor Scan (Scans entire map, vertically). ----Squad Resources-----Rapid Redeploy (cuts respawn by 50% for a limited amount of time) -Squad Promotion (adds one squad perk to every squad member) -Supply drop (Obvious enough) -Vehicle Drop (Obvious enough) ----Strike Resources-----AC-130 Gunship (can receive 20% dmg from enemy EMP, acts as a mobile spawn point if you spawn in and jump out, heavily armed but has zero AA Defenses leaving it entirely vulnerable). -Cruise Missile (usually takes 15 seconds to hit target, EMP is a Damage over Time modifier so it could kill your cruise missile, vice versa for enemy cruise missiles as well, heat-seeking and passive air missiles will also kill the cruise missile, has a huge payload and will kill and damage many assets in a large area) Link to comment Share on other sites More sharing options...
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